And if you import a poe ninja link in PoB, you have to click "enemy was hit by cold damage" in config to turn on EE. All while still keeping the build on a <1 Div budget to save all currency for a different build. This build is tought as I feel POE builds shine: making different skills and attributes work together. Popular spells clear the screen anyway. It's a 32% nerf by my math, which a dev in global also said it was a 32% nerf. The void sphere maims and reduces movement speed by 40% and sucks up corpses so its offensive and defensive at the same time. A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. Throw in some cold conversion gloves as well. 0 and I don't know how well it would do with the changes to prolif and changes to the passive tree (might try it out again in the 1month) but 3 Dragons with chance to shock on the tree, fire trap + multi trap + increased AoE + ele prolif makes for a great way to reliably spread both burning and shocked to the entire. Im still not sure as to how the prolif on the bow will work, such as if its actually an aura as prolif is or just an instant spread, and unfortunately it wont prolif shocks and chills from. You can then use a 4 link with oos - unbound ailments - ele prolif - frostblink OR oos - ele prolif - shield charge - faster attacks. After a good bit of contemplation, I decided to try an elemental cycloner that would take advantage of soul taker to ignore the mana cost. Hello fellow PoE players! After recently finding a Soul Taker, I had challenged myself to come up with something interesting to do with it. Prolif is too much fun. ago. 3. CheersMost people say that PoE is a game where you use only 1 skill and do everything with it. I realize that before 2. Icon: S. 4-2) metres. You will suck and that's a fact, because there are lots of mechanics to learn in PoE. That should actually be 100% fire conversion, the way it goes is: Phys > 50% fire, 50% light (50% total fire) Light > 50% fire, 50% cold (75% total fire) cold > 100% fire (all fire) We end up with all fire. On a herald prolif build the prolif gem is linked to the herald gem, not to the damage skill. Requires Level 1. I saw many Divine Ire ignite builds, and almost noone used Prolif gems(ele prolif or ignite prolif). So the total resistance you need to be Ele Weakness capped is only 112%, just 3% higher than before. Views: 2909558. Anything lightning based is kind of terrible. Tri-elemental skill builds? just a quick question for the community according to the viability of something like this. ago. Now for the last socket we have these options: Awakened Unbound Ailments. Therefore, going for passive skills that says for example "18% increased fire damage" might be a good idea since it's. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesTitle. I mean 10% chance to shock from Arc, 10% from quality, 20% from Static Blows, 5% from the Shadow passive and 14% from Conductivity for 59% total chance to shock, with Ele. in this set up i use. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as. Shaper of Flame, any global prolif. 50%. Watcher's eye (crit with herald), combined with assassin/ascendant (assassin) give you that base crit to work with. And the fact that better gear can be better doesn't invalidate its usefulness for low- to mid-level gear. That's a really cool idea, and I just got my hands on a Romira's, too. If I didn't get it I would go shaper of frost for chill quality of life I think and swap ignite prolif for ele prolif. Movement : Leap Slam - Faster Attacks - Fortify - Blood Magic Since we're using a two handed weapon we use Leap Slam, linking it with Fortify to give some defence and blood magic so we. Between the prolif and the brand jumping mastery, it's been pretty smooth running. With Explosive Arrow Q20%, you can remove Combustion and use Burning Damage. + (30-40)% to all Elemental Resistances. When using a totem to proliferate shocks, a 4-link is generally all that's required, and doryani's is a 4-link for that purpose in addition to being a pretty insane caster weap (110% elemental dmg, 10% cast speed, 40% crit is very good). , Red. Our beginner leveling guide, which answers many of the questions new players might have and will set you on the right path. Same, everything drop based is kinda cool. Storm brand to apply fire burst to bosses and keep mobile. So if a skill is supported by both ice bite and elemental proliferation it will have a 35% chance to freeze. Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0. Fill suffixes by crafting multimod and cannot roll attack mods. 2. The Trap gem bypasses the cooldown on Cold Snap, which is super useful. So: 2 boosted heralds with pretty good damage, that can crit, and get activated by shield charge. Vortex is a Cold Spell that deals Damage over Time as well as Hit Damage, but in this build, around half of this Damage is converted to Fire causing Ignite, and resulting in a lot of Damage over Time of both - Cold and Fire damage types. I have a burning arrow prolif build using chin-sol and point blank for the 300% more damage, but it's definitely viable with a traditional bow+crit build. For passives you want projectile damage nodes and chaos damage nodes, they dwarf elemental damage nodes. However, your singletarget will be complete. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Also, remember to pump Elemental Equilibrium for that -50% fire, DO NOT underestimate this. 0, it was completely broken and made any elemental…Our guide to Unique Items for leveling, which helps you gear up your characters for the leveling process. For SSF doesn't need divergent cluster traps and 32% aoe from ascendancy means better overlaps regardless. can switch weapons to +1 fire sceptre and spell dmg sceptre. Will link it when I can. Then just fill in with whatever. Fire, Spell, AoE, Duration, Physical. Flame totem with nothing just GMP and ancestral bond provides the highest dps with the least link/ passive nodes invested. 30% more damage that hopefully double dibs should be way stronger than inc. All the endgame builds and videos i have seen since starting poe have been of melee phys chars. Planning an AFK build? lol If you haven't been on PoE in awhile you should know that DD got detonated by about 50~60% it was a pretty big nerf. Also use Flame Wall + Controlled Destruction (Act 2) + Elemental Focus (Act 2). Dot Multi / FireDotMulti. Against Atziri/Uber, Detonate Dead is still good - possibly even better than before thanks to jewels. Both options should be played as Elementalist (which gives you free ele prolif, freeing up one of your links on CS). Reflect is mitigated by a low level Arctic armor, but lightning thorns is devastating. Use ice spear with ele prolif and get your crit chance high enough for the second form of ice spear to always crit. With Ele Prolif and Convergence, your shock prolif radius is 25 + 12-15, so Ele Prolif beats Increased AoE at the top end. vengeance + phys to lightning + prolif. Poe's Detonate Dead lvl 20. Plan on adding cold/fire as my six link. Chuck57841 Elementalist • 7 yr. As far as mapping with it goes, it's till doable. Just tried it ele prolif linked to both heralds the bigger the mobs the greater the dps, quite a efficient mass murder setup Had blind before and worked good with ash but seeing mobs freeze and burn is just awesome :-D. pytheian • 10 yr. For very early leveling ele prolif is basically as good as ignite prolif support gem and nobody seems. I've been looking for awhile now for a burn/proliferation…That said, PoE's language is very particular and he uses "apply" very specifically in that, but that isn't documented as to what applies an effect vs what doesn't, so hopefully that language will eventually be documented by the team and/or standardized so it's clean. This will mean always spreading a lot of elemental effects with just 1 attack. Hey guys, so one of the most fun builds I've played in PoE was Fire Trap Prolif, ever since they nerfed Prolif the build is way too weak to function…The easiest defence to run right now is just pure armour + max res. 547K subscribers in the pathofexile community. 16 ignite changes enabled this build. Saffels is for reflect maps or hard ele damage fights, and can swap arctic armour for cold res for reflect. Ignite Proliferation Support Fire, Support, AoE. . Similar to RF, Autobomber, Death Oath builds (but day 1, 0 gear maps viable) Completely unaffected by Temp Chains, without needing any investment into it. booshack • 10 yr. Initially you may think this is terrible because 5% is very low, however, if that hit ignites, you get a very big ignite. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The strongest defence is arguably armour + evasion, which opens up a lot of possibilities. A huge meteor falling from the sky is a very iconic skill design in all RPG games. Effectiveness of Added Damage: 300%. If you afflict an ailment with a skill supported by Elemental Proliferation, and have that ailment reflected back onto yourself, you can proliferate that ailment from yourself to nearby mobs. RF is a bit weird in that it doesn't need a hit to ignite. But the clear felt not as good as with Hydro for me. After importing your character to PoB, follow these steps to properly configure it to show your actual stats: 1. Best case for fire pen: Capped (75%) fire resist or above (it lowers the cap, not just the amount iirc so even above 75 it reduces as if it was 75) It increases damage by 140%, burning damage still increases by 60%. 78 votes, 33 comments. The strongest defence is arguably armour + evasion, which opens up a lot of possibilities. Intro. I was suprised when I checked poe. I did an elementalist build that uses prolif on hoi. There are a couple ways to do the combo, all based around Elemental Equilibrium. What if a rare 6l dropped from a corrupted mob and got a 6w corruption. See full list on pathofexile. Icon: I. Shield gives gives both Attack and Spell block, Life, Endurance charges, and Elemental Resistances, all strong defensives. CwDT - End Cry - Imm Call Dual curse (flama & ele weak when being offensive), ~lvl10 AA (no EB), Smoke Mine. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. EB CI Build in hardcore. On second playthrough you have access to Lily Roth in HO so you can buy ele prolif as soon as you leave twilight strand and put it on your tabula. 33 = 49,500 base damage before damage modifiers. Crit Flame Surge (high hit damage with 6% crit), Burn Prolif Ice Shot. Explosion deals base Fire Damage equal to 6% of the corpse's. 70 sec. Well, take a look. However the PoE community is known for getting stuff working somehow. From shadow you the take Stormblast and level it while you use magma orb with ele prolif to kill mobs while running. Cryptojokes aside, im thinking of playing ele hit raider as league starter. I would say for non elementalist builds it is mandatory to get shocks high enough. The damage should be enough for act 1. All elemental 25k is good dps. If not, there's ED/Contagion. . xyz (buyout on) is used as average cost of an item, and so many items are needed to make a build "work", what is the highest DPS over the cost?. Since it adds fire damage you can not use EE which is a damage loss on the ignite/burn. Supports any skill that hits enemies. From level 12, after killing Merveil, you’ll be setting up for your road to level 28. Always wondered how bleed scaling worked? Check out my ultimate bleed mechanics guide for Path of Exile (PoE 3. Note 1: Swap Ignite prolif with Unbound Ailments when you want to kill a tough boss. If the mastery is not enough, the ele prolif gem itself has a base radius of 15 (which is 50% more than the mastery). Correct. Stronger burns overwrite weaker ones. Reforge speed to hit phys and projectile speed, mind this can hit multiple tiers but even with the lowest tier you can reach over 800 pdps. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 38 Supports any skill that hits enemies. A place to talk about POE builds, mechanics and interactions. Change poe. 2) Stormbrand - Unbound - Prolif - Chain. 21 Best Crucible Builds - Top 10 Strongest Crucible League Starter Builds in Path of Exile; Path Of Exile 3. Puncture is definitely viable. Enable all flasks in items section and switch to configuration section 3. > ELEMENTAL EQUILIBRIUM < The way Elemental Equilibrium(EE from now on) works with Explosive Arrow is that the arrow part of Explosive Arrow has no fire damage by default. Because there can be only one Ignite on the enemy at once, it is best to. Elemental - Hit Based. You get rolling Magma + Ele Prolif for free (You can buy RollingMagma but not ele prolif) and you get extra chance for ms boots and links or an extra coral ring early. Use two-handed Staff - the Searing Touch is one of the cheapest and best suited for your purposes. Conclusion: The POE 3. The wording on Ele Prolif is "Elemental Status Effects caused by supported Skills spread to other enemies. With this guide, you should have a higher level. All elemental 25k is good dps. If the mastery is not enough, the ele prolif gem itself has a base radius of 15 (which is 50% more than the mastery). Since EK is a physical projectile spell that can chain we can: conversion chain from Phys -> Cold -> Fire. Critical strikes inherently have a 100% chance to ignite. Hatred doesnt give us that much when compared with the 2 flat elemental auras, and is where the bulk of our damage is coming from (rather than the weapon herself). trade to Breach if you're in SC. and ele prolif is 15 + 20% area from anom qual, while the mastery is just 10. PoE design is amazing. This means: X poisons per monster killed, where X = number of monsters inside prolif radius minus 1. When I played Prolif Flameblasters back in the day I always wanted to proliferate Shock and Freeze too but couldn't ever find a reasonable way to make it work. Voidbear, Blind, GMP, Knockback. Pendulum of Destruction sounds good for builds that rely on large but infrequent bursts of damage (like Flameblast again). The secret sauce is this: Get a searing touch staff. elemental adaptation (2%) + saffel's frame (4%) + topaz flask (10%) = 91% reduced lightning damage. Here's my attempt from early in the nemesis league: Searing Warp Scion. I played a 100% fire ice crash with Doryani's that this worked well with. I’ve been playing cold DoT ele thus far in the league. ele prolif also allows mobs that were outside of the initial damage radius to walk into the status effect area and receive status effects. But I never really did a build based around prolif so Im a bit in a dark here. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. If you cannot afford Progenesis use Taste of Hate instead. 4 link it, at least. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of. If really desperate you can replace Ignite Prolif with one of these gems too, but this will make your clear really painful without rain of splinters. 22 Help on Gear - Lightning strike -. Here's the thing, it's still not. Probably not worth the small amount of damage the Frenzy Charges give. Increasing Field of View in PoE: /1236921. And for packs that needed a firetrap, the Ele Prolif from the gloves made it also more comfortable for clear. just 5 or 6 - nothing too invested, with a templar melee splash ele prolif. You can absolutely swap to ignite prolif as soon as you have 100% chance to ignite. Elemental overload on a wand build is a bad poor idea since wands are only worth using crit (because 10% + base crit). 22. I see how you are using EE to get better damage on your Explosive Arrow since you're not using the currently most popular setup of GMP + EA + inc AoE to overlap explosions and clear packs but since you're not using Elemental Proliferation along with your high single hit damage and high ignite chance, I don't see how you are clearing. IB has a base damage multiplier of 125%. If. Alternate Quality (Anomalous) Arctic Armour is 1% chance to freeze enemy when they hit you. AoE (I was lucky enough to get 20% HoA reduced mana reservation as enchant on my helm so it reserves 47% mana). 16. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. but cwdt desc+dd+ele prolif by itself could be interesting, you could essentially run through each pack; take your damage; set everything on fire; and continue. Get a quality flameblast + ele prolif + echo/fire pen/chance to ignite (if no quality flameblast) and put these 3 gems into a +1/+2 fire gems scepter. the auto freezer. Flamewall + Holy Flame Totem for thougher enemies and bosses Once Frostblink and Frost Bomb no longer managed to freeze and oneshot the packs, I switched to Rolling Magma+Ele Prolif+Combustion+. Remember that the "less" penalty affects both the initial hit and the ignite so you end up sacrificing a lot of damage. If a player were to play buzzsaw, and then switch to an ele prolif DD/Flameblast, there really is. The ele prolif can be handy in team events depending on your build (or Arena). that doesn't even include all the bonus the abyss jewel. I run it with aoe and ele prolif. Thus, this build was born. Explosive arrow / fire penetration / ele prolif / chance to ignite Rain of arrows / curse on hit / ele weakness / flammability clearing 78maps with ease. Small packs get one shot through ele equilib and you nova bosses then prolif a big burn and nova again and they melt pretty well. Fireball elemental prolif is good too and faster than Blight but you need to aim or/and add proj as soon as you can, same for Freezing Pulse. Ignite Proliferation Support. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. Say you have 10 monsters on the screen. 2 Quest reward 4. All while still keeping the build on a <1 Div budget to save all currency for a different build. . I've played elemental Conflux mjolner taming emberwake ball lightning and am now playing a self cast version and the damage increase seems to persist even after a whole pack dies when I move to the. the (if 5 link) should be with the fire pen. . Boss dps is kinda low (currently 5,5m ignite pinnacle boss dps if elemental overload procs), but the ignite lasts for about 4 seconds, leaving you free time to run around and avoid attacks before you have to land another blink on the boss again, and frostblink will be back up by then. ago. The effect is nice and it will help clear but Ele Prolif does the job as well and the Berek's effect is not a substitute regarding Breaches. 00 Actual measurement 10. Additional Effects per 1% Quality:Wouldnt the Ele Prolif be kind of useless but increase mana costs. You can get 5 zombies each with 30,000 life. Mana, (Hatred) Just so you know, Herald of Ash is an aura, so linking it with Increased Burning Damage and Elemental Proliferation does nothing. CoDT rank 6 supports up to lv 41 gems, triggers after 780 damage taken, molten shell rank 10 req lv40 triggers after 597 damage taken. POE_FafnerTheDragon Necromancer •. 1 more reply. For ignites caused by skills however there shouldnt be a difference between Fan the Flames, Ele prolif support or Ignite prolif support, well apart from these having different base AoEs iirc. . My alternative 6l is swapping out infused channel with. Play normal brands when around white or blue packs, maybe throw a LC there if there are stragglers, and leave the LC spam to rares. I'm currently working on a Crit + Volls Devotion version of this build which I posted in a spoiler at the bottom of this post. I'm not sure how the 10% chance to freeze works with ice shot, from what I read, there is a small cone aoe when the arrow explodes. For instance, in my spare 4 link I mightrun HoA, Vaal Haste/Grace, Phase run, flame dash or increased duration. Only "burn" that can be proliferated. ago. Posted by guamlegend on Aug. Single target is a bit meh, i've supported it with a selfcast culling Arc and Arc Mines as backup, but maybe a selfcast Tendrils would be the better option. edit: fan the flames cluster looks like the best choice here I think. Yeah, the damage is quite shit, leading to freeze time being way less too. Video is good and explore good options, you coukd have just named it PoE Heist 3. 5k. Ele prolif is 99% better then ignite prolif because it gives chance to ignite and duration. Removing Chance to Ignite is far better than removing Conc Effect. " Or something like that. 48. Since it adds fire damage you can not use EE which is a damage loss on the ignite/burn. No reason to run Chance to Ignite over Conc in a 5L for Flameblast. The ele prolif is definitely necessary even in a 4L setup. the abyss jewel bonus is crazy in my book. Change your links for wildstrike around, ele prolif just isn't good period and multistrike and ancestral call are somewhere between bad and mediocre for bossing while leveling (though quite attractive versus non-bosses). If your herald of ice does enough damage to kill an enemy AND has enough freeze chance. Dom Blow Guardian: Seems worse than SRS (especially with having to melee things). Yeah no thanks. Pretty sure you level as a caster until you get ele prolif at 35ish then swap over to burning arrow. Helmet: Reduced duration, lightning warp, faster casting, artic armour. Need 1) chains from lightning mastery and chain support, 2) some source of proliferation either eldritch gloves, support or mastery, and 3) unbound ailments if you need it to reach max shock effect. Use Fireball + Elemental Proliferation (Act 1) + Combustion (Act 1) + Deadly Ailments (Act 2). Ignite Proliferation SupportFire, Support, AoEIcon: ILevel: (1-20)Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies. Scion's the new Witch. 4th one would be Increased Area of Effect. Chaos 8k is good dps as long as you have something else to deal with humanoids. So cool chucking this big ball that freezes half the screen and then makes nice big shattersplosions once your dots do the damage. Burning Arrow + Trap + Chance to Ignite + Ele Proliferation is the required 4L. ninja and saw that almost nobody did this. Darkblitz9 • 8 yr. 69 votes, 43 comments. com Elemental Proliferation Support. If youre willing to do 4 link you can do wave of conviction + combustion + curse on hit + flammibility/elemental weakness for even more resistance. Combined with Brand Mastery the coverage is good and you can cast LC more often. Deadly Ailments Support - lowers the Hit portion of your Arc but significantly improves Ignite Damage. PoE 3. quick calculation for my current gems: EE ( -50 ) 2x curses ( flam and ele weak = -38%x2= -72%) fire pen -35%. Relatively braindead and passive, with no real adjustment in your play needed. Cost & Reservation Multiplier: 130%. Cast Time: 0. This setup is utilizing Cluster Jewel setup to increase damage and recovery of the build, Thread of Hope for more efficient pathing, Anninhilation's Approach to get permanent Adrenaline and Lethal Pride to get some phys taken as ele and fix attribute requirements. Any pack or mod that increases resistance to elemental damage already starts to get disappointing. Ignite Proliferation. 22 that focuses on speed, explosion, and survivability. Gear wise here is what i suggest. Flame Wall + Efficacy (A1) + Elemental Focus (A2) Rolling Magma + Elemental Prolif + Combustion (all A1) Frost Bomb + Onslaught (A1) + Controlled Destruction (A2) - cast on. I just leveled to ~78 as Glacial Cacade, had a 16% Freeze Pulse drop - recolored, dropped Rarity, popped in GMP and Freeze Pulse and quality of life improved 500%. Level: 1–20. The auras I plan to run are Wrath and Anger. New Mon'tregul's Grasp Is Actually Insane. Incinerate builds probably benefit most from the constant shock and high cast speed. Reply. Alpha's Howl, Searing Touch, Windscream. Mapping is definitely not anywhere close to A+ until fairly late game when you can invest in a prolif mechanism. Otherwise you would logically assume that all enemies within the radius actually receive a burn debuff (ie lasting 4 seconds) rather than receiving a splash-burn damage effect which is reliant upon being in. - "x% increased elemental damage" will apply multiplicatively to any elemental damage. I don't understand why everyone hates that gem, it's like we keep moving to one gem to another demanding it be toned down, it's a pattern I've watched since the corruption moved from the game to the players. Reply. Open menu Open navigation Go to Reddit Home. Bone Offering+Vaal Haste+Vaal Skeletons+Increased Duration. So here is a witch version that has been fixed a bit but could still use some streamlining. EV bases grant access to spell suppression which needs investment but is ridiculously strong at 100%. I leveled with fire trap - combustion - ele prolif support, and it felt amazing. With this I increased my Frostblink damage from 200k to 800k by just dropping the brand on the pack i blink and keeping up the Divine Blessing. Increased Burning Damage will also work on Herald of Ash's burning damage (s) ty a lot :) Posted by. And now that the Holy Conquest mechanic is available as a mastery, Wintertide Brand is a possible candidate; Storm and Arma Brands can also jump but they're a lot less dependent on the pseudo-prolif of the old Holy Conquest than something like. Attributes and Resists. 1] [Bloodlines] Ele Prolif Cyclone. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. Full ele convert with hrimsorrow, no ele prolif reliance at all. The ignite isn't area due to ele prolif, its area because the hit that applied it was area. On top of that it used to not have any damage reduction. Nearby enemies affected by these auras do not gain the auras, because only a target that has received a status. fifth question, regarding elemental. New Mon'tregul's Grasp Is Actually Insane. AwesomeHazz • 7 yr. Critical Strike Chance: 5. searing touch staff. So my idea to fix Elemental Proliferation is to give it the Purity of Elements treatment by reducing the power on the gem itself and creating three… Damage conversion means both physical and elemental multipliers apply to the converted damage (according to the wiki) as opposed to just one. The new 3. A lot of the biggest PoE streamers are HC SSF racers. Have a 4L CWDT with another cold snap in it and ele prolif which actually works really well. Well this ring all depends on how fast you can apply burns. TL;DR: 3. As far as the boss damage you can swap the. prolif. ele prolif only works on the ignite from the initial trap dmg, it does nothing on the ground burn effect. In fact, we can get %31 generic elemental penetration just from the tree. Chin Sol/Three Dragons, Ice Shot + HoA Prolif and Puncture Trap. Is it viable without prolif, or i just missed something? They probably use Fan The flames node from medium cluster jewel, it gives 15 radius ignite prolif. Posted by Shajirr16 votes, 64 comments. You should be breezing through content at this point as these skills are really strong while leveling. WoC ignite ele was super strong last league, just was surprised it had so few people playing it. For reference, I am planning to go with the links: Raise Zombie + Added Fire + Zombie Damage + Inc Burn Damage + Chance to Ignite + Ele Prolif. A way to kind of remedy this is to use added cold + stack cold damage in jewelries in an ele attack build and scale through there. Elemental Ailments inflicted by Supported. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. CoDT - MShell (20%) - ele prolif - inc aoe/chance to ignite. A friend of mine was doing a max aoe build and had a cold snap prolif that would affect the entire screen. 5% increased Area of. Fire, Spell, AoE, Duration, Physical. 2 metres elemental fire ailment: no_tier_6_eldritch_implicit 0 gloves 400 default 0: 75. Probably faster casting > elemental focus > controlled destruction > empower > rapid decay. As thread title asks, could we swap this? Leave it at 30% less damage so burn prolif builds don't completely take over, and…shock nova + Trap + Multiple Traps + Elemental Proliferation - mass shock stack. 22 event series, Shifting Stones. aoe in links. The problem in this case is that elemental focus disables the possibility for hits to ignite. ut another question: Do we have ele prolif only for the extra ignite chance? Because Ignite Prolif has a bigger radius and would make spreading even more easy? I apologize I think the number was 5. There is a searing exarch glove implicit that makes ignites spread just like ignite proliferation. That should actually be 100% fire conversion, the way it goes is: Phys > 50% fire, 50% light (50% total fire) Light > 50% fire, 50% cold (75% total fire) cold > 100% fire (all fire) We end up with all fire. Spell Suppression. 5. Note 3: Half of these gems have Awakened versions, feel free to use them if you got the moolah. In the past ive always played fire trap searing touch ele profil builds. Wish the armchair developers would go back to. 2k - 10. You should be breezing through content at this point as these skills are really strong while leveling. Then if that weren't enough, it also has 1% elemental leech and a free ele prolif link. They often make use of the passive nodes '2% of phyical damage leeched back as mana' or something, and they have mana leech on their gear aswell. 82, not 5. 33 = 49,500 base damage before damage modifiers. ele prolif also allows mobs that were outside of the initial damage radius to walk into the status effect area and receive status effects. Coupled with the fact that your Vaal RF is weak because it is based on life, bosses become a headache T9+. Switch to your Elemental Hit setup (in Main Skill section) and select Fire in dropdown under skill 2. 150,000 life x . Shouldn't be hard to craft a decent one using a high crit base using some essences and bench crafting the. Cremation should be linked to elemental focus and controlled destruction, though other options are available. It increases the base damage of the resulting ignite since the ignite damage is based off of the damage of the initial hit. Also starter support gem from strand. -Ignite prolif: support gem (big damage sacrifice), gloves eldritch implicit (searing exarch; radius 14 (grand) to 17 (fully upgraded)), Fan the Flames (medium burning cluster notable; 15 radius). And that difference is that only the Ignites caused by the respective skills will proliferate, but not the ignites from explodey chest. Cold snap for freeze/chill (also, decent damage output) Lightning warp (most damaging lightning spell if it can hit twice) Fire traps scale very well when playing around ignite and burn (chance to ignite from the initialhit + burning ground. but I still think you're underestimating how determined the players we're talking about are. . You could literally do lab traps with 1HP long as you killed mobs in the area. Saw cremation used in a recent GDQ PoE Act 5 speedrun and thought it looked really. poe's combat depth lies in positioning and fast recognition of dangerous stuff and skill to avoid them / use the appropriate ability to negate them, not in executing dps rotations. Might be viable as well.